6 months ago

Spending 3 hours a day on games, we will spend 1,095 hours in a year, and over a lifetime, that's 12.5 years. Think about how you could use this time. Reflect on this




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A short gameplay video, the dialogues I translated manually because the interface is in a different language, and it's more of a gameplay highlight reel to avoid major spoilers.

animations

Let me tell you about Nora, a sweet and playful character with whom you can develop a romantic relationship. She loves jokes, is emotional, sensitive, cute, and skilled. Her favorite food is anything sweet, like cakes and cupcakes.

The full version

I decided to make a visual novel since it’s not exactly a game, and I can show a few screenshots. I’m creating it in my native language, but the localization will be in English, French, South Korean, Chinese, and German. All languages, except Russian,

I've downloaded the necessary assets for the first version. Key resources like stone are included, and I'll add more as needed. I also have a ready-made character in Unreal Engine 5 (details in the article below).

https://discord.gg/G6ufu6VVdU

Hello everyone! I wanted to share the Discord server of my project with you. Feel free to join—there are chats and threads in Russian, Ukrainian, and English!

Hey everyone! Hope you're doing well. I'm still working on the Unreal Engine survival game, and I’ve started a remaster. Yesterday, I finished the character!

Hello everyone! Finally, my first creative post in a long time! Here's a 3D model of a raccoon. It's not perfect, but I decided to share it with you.

Here is the game's page on Game Jolt, where you can find the soundtracks, and there will be a devblog. I recommend following the game if you're interested in this topic https://gamejolt.com/games/Food-Money-Love/965388 devblog updates there more frequently and in greater detail