Next up
god DAMN i apologise for a lack of updates and builds despite me saying to expect one ages ago
i've been alot busier than I expected, haven't had any time to get a build finalised. I'm hoping to get it out in time for Easter
I do NOT update this page enough do I
Billy Bob has his 90s mask and head fur now. Some other updates are being worked on, build likely out next week
First full character complete! (besides a wig..)
SPTE 1.0.0 Release
Additions:
-Bear Dook mask + headfur
-Bear Fatz mask + headfur
-Bear Mitzi mask + headfur, wig, hat, etc
-New Title Screen/Source code
-Spring physics on Beach Bear's base
Far more information available in the ingame Patch Notes.
Having a multitude of hardware issues at the moment which is preventing me from building the next public release. As soon as things are back up and running i'll get it out
No more bouncing cube thank god
SPTE 0.5.0
Additions:
-Beach Bear head fur
-Rolfe and Earl arm ducts
-Billy Bob bicep arm ducts
-Pre-Restored Matlock stage and showroom options
-Mitzi ear mechs (Warrington/Sandbox)
-2 new Restored Matlock stage options
-Title Screen Music toggle
SPTE 0.5.1
Additions:
-Good Ole Bears (Placeholder models) -Tweaked rendering system
-Revamped LEDs for all Matlock stages
Fixes:
-Character costumes not functioning
-Dook drum sounds not functioning (Warrington)
More info in the in-game patchnotes.
SPTE 0.9.0 Release
Additions:
-Billy Bob mask and head fur (90s)
-Beach Bear body fur + hand fur
-Choo-Choo cosmetics (Default + Christmas)
-Uncle Klunk/Santa to Rockafire and Sandbox show variants
More information available in the ingame Patch Notes.
Plenty of content in this one, possibly more coming before release hmmmm











20 comments