Next up
this project is having its scope widened and i have some big ideas for it.
final design of the slaaneshi character at this stage done. full viewing of its model can be found at my subscribestar by becoming a patron.
current focus now is gameplay, character abilities, and player function in-depth work
despite an entire backbone rewiring, we are so back.
crowdfunding this project: https://www.subscribestar.com/err-arachnica
limited working code for painting planets, not all the sections work right just yet, sadly.
todays gonna be spent putting it into godot but here's screenshots of the prototype in unity. i did something to the noita-like code i have and i think i've arrived at something. something like playing Noita but you've also been slipped heavy doses of LSD
it took 2 years, lots of refinement, and finally landing on a correct game engine but we are so back.
https://www.minds.com/errArachnica/blog/cosmos-purity-army-units…
COSMOS PURITY: army units can't talk to current systems right now.
screenshots of current build.
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