Game
Cenotaph
11 days ago

Starting work on the finale again... after I do this artwork thing.

Small warning that the finale might go too dark. Again.




0 comments

Loading...

Next up

ARG continuing in a bit since I have time to finally make the finale. I would finally like to add what Mime-Guilt looks like, since it's not possible to make them a NPC due to Terror Engine. (well, no model too)

(Concept by @JRWELLS , LOOK)

WHAT DO I DO IN THIS SITUATION IT WAS A JOKE

GIVE ME FEEDBACK ON THE CURRENT IRAQ WAR MAP FOR ONE HUNDRED WAR LAYOUT NOW NOW NOW NOW NOOOOOWW!!!11 one responded so far and they'll cjheck it out ltaer

ALSO THIS IS A GREYBOX THING AKA ROUGH DRAFT OF THE FIRST PART

https://www.roblox.com/games/127746510411243/hi

only cenotaph fans who cared enough to read the devlogs/arg stories are gonna get the joke

[ARG]

July 7, 2015

im trying to greybox the iraq war map for one hundred hands and this is what i got

A version including Level 2 for standalone should be out now! The other one is still processing, so if you wanna solve the thing quick and don't care about the spooky effects, go for it.

[ARTICLE FOR TUTORIAL FOR LATER. READ. IMPORTANT.]

first post. hi.

The only solution I have found out for the shaders not working is to bundle Terror Engine with the game. This also means that you can edit the story (level) itself, if you want.

for playtesters: new thing out now, does not have much (it's standalone only because i don't think people care about the effects)