My life
Yesterday i got sick, it's not life-threatening but it slows down everything quite a bit due to my nose leaking worse the fnaf movie.
Achievements
There are currently 42 achievements (can't bother of checking rn), every one of them represents an enemy in the game, if you thought this was bad enough for completists you won't be able to define how evil the next paragraph is.
Bossrush
This is where you select the difficulty, if hard mode is not beaten the difficulty level will only reach the fourth level. functionality-wise this screen is ripped out straight from a Kirby game-
AND I THOUGHT ADDING A SECOND CHARACTER TO THE STORY MODE WAS HARD, HOW FOOLISH... EVERY LOCK IS A CHARACTER THAT WORKS DIFFERENTLY FROM THE OTHERS, THIS IS MY HELL. Let's put that aside, i can rant at the end of this post, now, we're going to dive a bit deeper into the bossrush character system:
Main - This is the character you will play as
Help - This is the character that will support you during your run, every character has a special effect for being selected as Help.
You can only select a maximum of two characters. There's no limit when it comes to combinations, i hope this will give you enough room to experiment and have fun.
Beating a bossrush will grant you 0- blood, which can be used to unlock characters, this hasn't been coded in yet because i'm still making the last seven playable characters.
Plans for this week and so on...
I'm hoping to finish adding in all characters before the weekend so i can code the actual bossrush, that won't take a lot of time. If everything goes right at the end of this week the bossrush will be complete! Now, i'll end this post with a fatal blow for the already wounded completionists, if you thought 42 achievements were a lot too bad because EVERY CHARACTER IN THE BOSSRUSH IS GETTING A TROPHY, WE'RE REACHING 63 ACHIEVEMENTS.
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