Next up
Hello my dear friends!
Today I decided to rebrand my game-dev name in game marketplaces from the name “Z33 Games” to “Ayakashi Games” with a new logo. I also revived the cancelled demo of my game in steam.
Reboot trailer: https://youtu.be/DBLvmkM8SyQ?is=QXEELW2pZWvuOIyX
This thing doesn't look very friendly
Teaser
''I can't exit my apartment. Yesterday I tore off the wallpaper. Today I broke down the wall, but I didn't expect a corridor into nowhere.''
Region 0
Arrival
On the way to BETA...
Still considering on making devlog videos, but for today we have...
new model renders -
I decided to make a tiny idea real. Me as a director + a tool to make a scenario real without budget. That's where an AI tool VEO3 came handy.
It's not a movie or a work of art. But it is my scenario, so expect something unhinged and weirdly comedic soon!
The artstyle concept inspiration pictures for the interior world of We Heist Too
Can you draw some parallels to the full game? :) https://gamejolt.com/games/weheisttoo/787894
''This is a dangerous room to be in... who builds places like this? I can't risk taking a wrong step here, i could accidentally step right into these electric mines on the floor''.














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