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548
3 years ago

Still not dead!!!!

You can finally add and modify light sources using the editor, something I probably should've added waay back

And ofc, all UI works at any resolution, from 640x640 to widescreen




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Old side project inspired by I Wanna Kill The Kamilia and Jump Knight, should be multiplayer as well

left/right arrows - move

spacebar - charge jump

1st project: racing project main/physics

2nd project: racing project map systems and that

Quiet video

Low pass

Art of Sonic & Knuckles I was gonna share a while ago but forgot to lol.

A slight change in lighting calculation allows it to be more realistic and allows for visuals such as this

new tarkov style game in progress

made in TW using my engine flashback 2

GUN MODEL IS DRAWN BY @Fragg556

This dude is very underrated, 2 digit views but insane sound design and use of the scratch audio system

Great attention to detail too, on the second car the drivetrain makes a high sound based on the speed not rpm

https://scratch.mit.edu/users/PugTutor/

Audiostream doesn't work when packaged and turboloader has become mostly obsolete due to new turbowarp extensions

I'll have to move contents of this project to another one and replace turboloader blocks with official extension ones

I've started modelling the Slumber Dragon!

My projects Crate Engine and Marble Mania have been dropped so as a result I'm making them open source

The engine is way more bare and approachable while the unfinished game has more editor features

Have fun!