Game
Super Chair Balance Sim 2016
11 years ago

Still Working


Well I am still working on this terrible idea for a game. It should be finished in a few weeks as I am about to finish out this year at uni and dive into Summer!

The game is currently being rewritten from the ground up in Java (for some reason).

We have also added the ability to do flips and shit for a score multiplier or something.

Stay tuned for this pile of dook.



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Short intro of us πŸ’•βœŒοΈ

We're an eletro duo based in Seoul πŸ‡°πŸ‡· Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era πŸ’½ CD listenin πŸ“Ÿ beeper beepin πŸ’Ύ floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Bandana Dee the Dream Friend

"Thanks guys for endless hours of fun." πŸ‘

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Another house i made long time ago.

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.πŸ›‘πŸ—‘ Bookmark pre-launch pageπŸ”–πŸ”–πŸ”–

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Some Shadow boss fight gameplay πŸ‘Ύ

Path of Kami, running around the shrine area

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)