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154
3 years ago

Still working on my game but simultaneously also on this small sound design project, using a multiplier makes engine sfx sound way more natural

If you're wondering why the sound itself doesn't sound natural it's because I synthesized it




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Next up

Low pass

1st project: racing project main/physics

2nd project: racing project map systems and that

Quiet video

A slight change in lighting calculation allows it to be more realistic and allows for visuals such as this

New Shockwave 2 Optimization and Bug fix update Overhaul 1.4

This dude is very underrated, 2 digit views but insane sound design and use of the scratch audio system

Great attention to detail too, on the second car the drivetrain makes a high sound based on the speed not rpm

https://scratch.mit.edu/users/PugTutor/

Something is wrong with my shockwave 2

My projects Crate Engine and Marble Mania have been dropped so as a result I'm making them open source

The engine is way more bare and approachable while the unfinished game has more editor features

Have fun!

Publicly releasing the car sound design project, you can customize pretty much everything

Enjoy

https://turbowarp.org/655174602?fps=60&limitless&size=720x480

CB2 Ultimate is finally out! Read below for more info!

Cont.