Game
Griptape Backbone



7 years ago

Still working on the game




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Any indie devs in Taiwan who didn't get to make it to the games showcase in Yuanshan this past weekend? I'm here for another three weeks.

Just released an open source first person interaction toolkit. If you want to make your own walking sim adventure game, this is a great place to start! https://github.com/stevenharmongames/O3DE-FirstPersonInteraction…

Just for fun I'm making a free first-person interaction toolkit, basically a walking sim template for 03DE and I need some feedback on what mechanics you'd expect in a package like this. What do you think I'm missing or should add?

Photogrammetry models typically have too many polygons to flood an entire basement so here's a little tutorial to keep them in check for high end performance on potato devices.

New retoppo tutorial on my YouTube channel

Been making mods for #Bonelab lately, feel free to check out my various avatars and such https://mod.io/g/bonelab/u/stevenhehimhis

Each collectible is hand placed... what am I even doing with my life?!

Griptape Backbone released on Gamejolt 2 days early!!! I recently got an email… And it raised some valid points, so here we are. 2 days before the Steam launch I’m releasing it to my Gamejolt family. Enjoy! :D

Gonna be showing off Payment, my AR thing I made recently live at the Micro Beaf this Thursday in addition to a lil' interview. If you want to check out some cool animations visit the www.youtube.com/@beaf_fest Youtube channel for more info.

Playing with the skybox

I'll be at DU Arcade this Saturday the 27th. If you're in Colorado, come on down to this free event full of awesome indie games from a bunch of cool folks.