Game
Blazing Dreamers
6 years ago

Story overview & summary written and revised from 2004-2016

Working draft of final plot, scenario, specific story planning and character dialogue began Aug 2019

Early art assets, sprites, battle system, bond mechanic, and early programming began Sept 2019




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Character key art for Amy Vankuji and Ikara Faust drawn and colored by commissioned artist Anini-chu, completed.

art comission.

Smile! Here, take some happy pills! โœจ๐Ÿ’Š #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereโ€™s a guy playing the sax for some reason.

#screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated โœŒ๏ธ

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Showing off player 2 ๐Ÿ˜Ž

What do you think?

Shuiro Haname. #Commission

Commission for @ShuHaname

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Cash Banooca