here, the only thing that matters is the perception of the world. Not its contents. I didnt take time make every little drawing have an easter egg or reference. its alll built to be atmospheric. There ARE some snippets of the story but its all vague. Means dont get hyped too much. its a very simple game.
Next up
Didn't pick my pencil for months and i already lost all my skills LMAO. Ok was trying to see how the Timelaps works on Clipstudio paint by drawing a sketch of Hungman from WHISKERS.
Goodbye door lights, open your ears now.
Probably gonna make this way from now on.
ai video generators today got so good. here i made me being attacked by some dudes, probably Bloody nights haters. Looks so freaking clean. Im impressed. Even window reflections.
So, the direction of the game now goes to be making this into FNAF 1 + FNAF 4. Similar how TRTBN kinda was but more dark and eery. Now the jumpscares will happen out of the doors like TRTBN does with 2.0s. Cameras will be alot more important in some areas
The most spectacular Boss fight in all of gaming to me. It's just breathtaking to watch it and the music is absolute cinema. 10 out 10, to me this is the peak visual and gameplay rapresentation. Wukong is the game of the year to me.
Thanks for the feedback. Open Beta finishes 27th, while the updated UI and sound are coming to the final version. Above is not a trailer, but how the Camera visual will most likely to look when finished. Thanks for playing.
Tired of them, we need pure evil more.
Making it harder for you.
Good morning
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