Next up
This is a preview of the sprites I've made for the protagonist of my next action-platformer game.
If you go to my last post, you'll find his concept art. So follow me to get more updates for this game.
And thanks for the awesome support!
I've decided to change the direction of my next game. Like a 180°. But that's game development for you.
And I'm really proud of it!
(All the images here are placeholders, this is very early)
I'm working on a new project!
It'll be on the same engine/framework I did for Digimon: Digital Heroes. That means an action platformer focused on transformations. But now with a new and original material.
Hi, I'm Sette and I'm still working on updates for my game called Gyro Gear!
Recently I've developed 3 new typefaces from scratch for the game. I want the game to be 100% original by the next update.
Here's the new logo!
I still have to change the enemies' sprites, of course.
But here's a taste of what I'm working on now!
Follow me to get more updates :)
Some of the arenas of my little game inspired by Beyblade and Super Smash Bros.
I really wanted to avoid tropes like ice, lava and jungle. Every one has a history in the game's lore.
Follow the game if you're interested, the first version is almost out!
New update for my Beyblade inspired game, Gyro Gear!
Read the article below to see the changelog \/
Hey, I've just released a new game!
It's an endless runner where you take control of Death herself and collect souls. There's also some other sinister people trying to collect souls too.
Also they're kinda rude, so be careful when playing it.
Gyro Gear Tournament, my game inspired by BeyBlade and Super Smash Bros., is OUT NOW!
At least the "Arcade mode" release.
Hey, I just opened a Discord server to talk about the development of my current project: Omega.
Hop on there if you speak english or portuguese (or just wanna lurk) to keep up to date!
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