With leomar I wanted to create a platform game, where even the use of a good strategy, could determine the success of the mission. To do this , I decided to focus on two points :
1- differentiate well the various playable characters, to reward the use of a character rather than another in certain points of the level.
2- make the resource points as the main element of the game. The resource points are basically the points that allow you to “buy” the characters at the beginning of the mission or when your actual charachter dies.
Next up
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
I was bored, so... ManutKat.
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/
Sonic The Hedgehog style Super Smash Bros 4 Pixel art Gif.
Sonic and Shadow as Pokémons. #Fakemon
I remade my main character, what do you think? :)










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