3 hours ago

Stuff I changed (the photo of Desi used is the one without the lines on his head, since I forgot it at the time) (I haven’t changed anything for Brayden)

(This is mainly for me so I don’t forget)


Added Dream Catcher’s hair tuft. It’s still slightly un viewable cuz of the ichor dripping on the left (his left) side of his head.

Adjusted Stardust’s legs.

Made the outline more defined for Stardust

Mechanics but easier to understand:

Signey (Rare): If he starts idling in a long walkway or hallway of any sorts, he’ll instantly charge through it. He has high attention span. During Panic Mode, he’ll charge pretty much anywhere he can, speeding through the map until he strikes someone successfully.

Dream Catcher (Rare): He starts off as a harmless stationary Twisted, though will occasionally change his location, stay, and change again. Make sure his music box stays wound up. If it goes out, he leaves the ceiling and drops down on the floor, crawling (if he sees someone he starts pouncing with each step) until you leave the floor.

Stardust (Rare): He cannot attack you if the other Twisteds on the floor AREN’T stationary. If they are, and he’s the only one that can hit you, he will. If not, when he finds you, he’ll wrap his tendrils around you and lead you to another Twisted (a non-stationary one).

Brayden (Main): Be on the look out for any yarn balls. If he’s looking for one, you should have already picked one up. If you have, give it to him so he stays docile. He will be hostile if you run away from him when you have a yarn ball, or if he just doesn’t get one. He’s slow, so he will use sewing needles to hold you in place momentarily until he can catch up. Hostile during Panic Mode.

Desi (Main): He can only spawn on his floor, and his floor can only be encountered at high floors (30 I guess???) that can house 5 Twisteds. If these conditions are meant, he’ll come out and the other four are automatically the previous ones I mentioned. On his floor are voltage traps you can pick up and place at available spots. There are tons of wires on his floors, so holding a button when it’s placed down can cause the wires to be electricified (?). This lasts temporarily and a trap will be unable to work after. If he stumbles into these wires, he can get stunned for a while. If he walks pasts you, it’s best to stand still so he can’t sense you (you can’t be extracting or anything). In panic mode he starts flying and will target anyone he can (standing still is ineffective). If you beat the floor (since it’s challenging), you get an extra heart permanently (mains get 3 hearts, normal toons get 4. If you’re Soulvester, idk. Im stuck between none added, or five hearts).



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