Next up
When lighting breaks...
State of the game and other news
Spine2D integration
Even more lights?
Update #20: Multiplayer, Lighting, Water and Animations
Playing around with lighting again
Spine2D Implementation nearly finished + DEMO
The Return of the Game
planning stuff on vacation I’m on a vacation for a few days, so instead of coding I’ve been writing down lots of very _secret_ ideas and updating the games roadmap. _you can post devlogs from phone? Nice._
Ha! Super smooth auto-tile renderer. No more blocks!
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