Hey folks! I apologize for the lack of updates for the past few months, but as many devs know… full-time jobs and families tend to do that!
As for what I’ve been doing with the game lately, I’ve actually been spending a lot of time rebuilding the artwork from the ground up. The general aesthetic remains similar (lots of full, vibrant colors with minimal shading and thick outlines), but there’s a greater level of detail to it.
I’m excited to show it all when it’s in a more presentable state. I’ll be aiming to do individual posts showcasing new characters and key objects within the game.
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