I’d be lying if I said this week was deeply productive.
In fact, most of my time was wasted: It took me hours of trial and error to figure out the best way to create one of the props for the tutorial level, only to be disappointed with the result and then have to try again. But, that’s how it goes. I can say I’ve learned about that specific process now and next time I’ll be able to get better results, faster. Considering my primary goal with Forgotten is just to learn and put something out there, I can’t say I’m not satisfied with that result!
Looking ahead, I’d say next week should mark the tutorial level’s completion. If it does, then I will start distributing the private demos to those interested in playtesting.
Thanks for reading this humble update, and like always, if you haven’t already, be sure to like the Facebook page and follow the game on GameJolt!
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