Heya, everyone! Welcome to Sundusket’s first ever devlog! I’m excited to show you what I’ve been working on for the past few months.
First off, I’ve got some percentages of complete-ness that I would like to share!
Story writing - 30%
Graphics - ???%
Music - ???%
Writing - ???%
Coding - 0%
… well, sort of share, haha. You see, since the project isn’t completely storyboarded out yet, that results in the “???%.” However, I think writing of the main story is at about 30%!
Graphics/Designs
I’ve also been completing a bit of artwork for the game as well! (All artwork is subject to change.)
So, I’d like to introduce you to the game’s protagonist…

Ares, The Bounty Hunter! While I can’t reveal many details about him in this story, he’s the protagonist of the “Brandish” series of video games. His design here was specifically based off of his design in “The Dark Revenant,” which was a PSP remake of the first “Brandish.”
And now… the bad guys!

Here we have Gyven and Pierre! They are recurring mini bosses throughout the game, similar to Lancer in “Deltarune Chapter 1.” In the game, you and your party will have to go through different worlds to collect treasures that will save all of the worlds from destruction. However, these two fools need some quick cash, so they’ll try to steal the treasure before you can!
Music
Finally, we have music! While I won’t be able to share some of this music today, I have created a SoundCloud for the game’s OST. Later today, I will post some tracks on there. https://on.soundcloud.com/TN545kDWn5kqP2JU6
Aaand, that’s about it! Thanks to all the people that are following this game! I originally was going to give up on the project, but I’m going to push on through!












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