2 years ago

Super epic behind the scenes images showing how bad Phobia: The Awakening's models actually are for laughs.


murraybts1.png

Murray's UV map for his textures. This is not ideal at all.


murraybts2.png

Most UVs are "project from view".


murraybts3.png

Their masks are paper thin (for optimization reasons), and you can see their hair clipping through their (not even fully modeled out) heads from inside their mouths.


murraybts4.png

Literally what kind of facial structure is this??? Look at the jaw, too.


murraybts5.png
murraybts6.png

Because I used "project from view" for their body's UVs, the textures are mirrored to the opposite side.


murraybts7.png

They also have horrific topology that'll make talented artists run away screaming.


This is somewhat improved with the Showman's models, but not by a whole lot, mind you.

At least I'm improving!

I think...



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