2 years ago

Super epic behind the scenes images showing how bad Phobia: The Awakening's models actually are for laughs.


murraybts1.png

Murray's UV map for his textures. This is not ideal at all.


murraybts2.png

Most UVs are "project from view".


murraybts3.png

Their masks are paper thin (for optimization reasons), and you can see their hair clipping through their (not even fully modeled out) heads from inside their mouths.


murraybts4.png

Literally what kind of facial structure is this??? Look at the jaw, too.


murraybts5.png
murraybts6.png

Because I used "project from view" for their body's UVs, the textures are mirrored to the opposite side.


murraybts7.png

They also have horrific topology that'll make talented artists run away screaming.


This is somewhat improved with the Showman's models, but not by a whole lot, mind you.

At least I'm improving!

I think...



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Very pretty sunset today.

Big and important update on the overall SHOWMAN'S series.

3,000 followers is actually insane. I wouldn't have made a decade old series of shitposts into something genuinely so cool nowadays without you guys.

Phobia: The Awakening's 5th anniversary is on August 27th.

Happy birthday @itsizsgames !!!

I didn't want to miss the opportunity on drawing something for you, this is a little rushed sadly

To make up for all of this madness have a look at the redesigned endoskeleton model!

SHOWMAN! 1!1!1!

showman's is just gonna stay as fangames.

i am genuinely sorry for how messy this stuff has been. this has been such a rocky road for me and i could go on and on about it all but it's not really necessary tbh.

Have a sneak peak at Showman's redesign and massive texture improvement!

The redesigns will be used in the future projects going forwards, including a "2.0" edition of The Awakening, which is possible to happen sometime after SHOWMAN'S: Helen releases!

A joke I made with @Sillylilman that turned into a good idea for a drawing

Nightmare Mark

. . .