11 months ago

Super epic behind the scenes images showing how bad Phobia: The Awakening's models actually are for laughs.


murraybts1.png

Murray's UV map for his textures. This is not ideal at all.


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Most UVs are "project from view".


murraybts3.png

Their masks are paper thin (for optimization reasons), and you can see their hair clipping through their (not even fully modeled out) heads from inside their mouths.


murraybts4.png

Literally what kind of facial structure is this??? Look at the jaw, too.


murraybts5.png
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Because I used "project from view" for their body's UVs, the textures are mirrored to the opposite side.


murraybts7.png

They also have horrific topology that'll make talented artists run away screaming.


This is somewhat improved with the Showman's models, but not by a whole lot, mind you.

At least I'm improving!

I think...



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Here's a look at Mercury Murray's Wunar Warp, I it made in LittleBigPlanet 3 back in 2018.

It was the first "Phobia" game that ever went public, as it was published on my earth in LBP3. Ever since the game's servers shut down, it is no longer playable.

Trying out the latest Minecraft snapshot today and I have to admit, this is probably going to be my favorite little drop for the game yet. Really loving the small things being added in that make the game feel livelier!

The new cow variants are awesome!

You'd think they'd at least have signs that say, "Beware of falling bugs", but they don't.

Showman's: The Awakening | Gameplay Teaser

SHOWMAN'S: The Awakening is roughly 65% done...

Me when the when the me when the the

this is how it really feels sometimes, not gonna lie.

don't take this personally. i made this purely for the funnies.

. . .

“Knock, Knock.”

new current mood unlocked.

I feel a lot better about things right now so yaaayyyyyyyyy let’s go we’re so back ig lol