Made some super minor changes:
Added an “Exit” button to the main screen
Removed the flashing frog that appears at 100 points (it got in the way of playing)
Other than those very tiny changes, nothing has been touched.
Made some super minor changes:
Added an “Exit” button to the main screen
Removed the flashing frog that appears at 100 points (it got in the way of playing)
Other than those very tiny changes, nothing has been touched.
A sneak peek at the new OST, can you guess what this song will be used for? 🤔
Here's a cool GIF I rendered of a character I'm working on for my latest project.
Added the final version of my fishing boat
It's been a while friends, but I'm proud to say DON'T GIVE UP has now officially launched for the Nintendo Switch! You can get it there or on PC!
Switch: https://www.nintendo.com/games/detail/dont-give-up-a-cynical-tal…
Steam: https://store.steampowered.com/app/960710/DONT_GIVE_UP_A_Cynical…
This is one of my fav drawings yet (≧▽≦)/
Testing out new environment assets
Gamejolt:
https://gamejolt.com/games/faerie-afterlight/447142
Steam (wishlist the game!):
https://store.steampowered.com/app/1415280/Faerie_Afterlight/
Thanks! :D
I decided to show off stuff that's in development and not yet available in the demo. Ceiling climbing and tentacle swinging! The kickstarter is going live on the 20th. I would really appreciate it if you hit that notify button! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
THE INDOORS AND OUTDOORS UPDATE IS OUT!
It's the first time we can get inside a building! And the Animal Barn is the first of many.
Yesterday I played Cloudpunk.
Cloudpunk is a cyberpunk story game with a voxel-art style that has you walking and driving to deliver various packages with contents unknown.
It's a really good game!
made an D7 archviz scene made with sw2 editor
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