I thought I was done with development on this game, but I always end up coming back to it when I’m bored and adding/tweaking more things. This update was small enough that it didn’t really require an article, but I’m doing one anyway.
Added a couple more interactive objects throughout the game
Fixed some bugs with invisible walls
Tweaked the dialogue for various interactive objects, and completely rewrote some of the dialogue for the game endings and exposition
Added more up-to-date screenshots on the game page, as well as a shiny new header and game thumbnail
In the past when I’ve released updates, I would always assume it would be the final one. I would go off to do other things and forget Swilcrad existed (not really though, I check the game page somewhat frequently). But this time, I’m going to pick development back up and carry the game a little bit further (in what will probably be the actual final update).
Keep searching for the secret ending!
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