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12
Game
PASTA
10 months ago

switched the workbench to use entities and you can still place a million of them after crafting just 2




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Pasta (joke post based off someone asking someone to name his game)

frick it im back on pasta-ing (focusing on pasta) (working on controller support for it as well)

surprised they didnt even think about making a pc version of this

mom said shell make a live2d thing to replace this piece of sh*t (but might be the same character)

The development of PASTA is back

(actual in-game screenshots)

Edit: actual game may look different?

WTF

(image 1&2 are translated in italian)

the difference is easy to spot

this would work better with gmrc3 cuz of the fps

slightly upgraded camera (it now also aims for the mouse pointer, but the camera is actually targeting a pair of two variables that use the same fencing as the camera)

so i had to make a placeholder crafting system to make the workbench not useless