Alright, let me get matters straight. Updating this game is much easier as I have more space on my computer, due to the cancelation of further updates for the original game. (It had a SCARY file size.) Anyways, sorry for being sorta absent for a while. First of all, there's a preview at the back of the lobby now, so you can view the models in 3D. I've patched up some animation bugs. Sonic.Exe I think needs the most work and focused attention right about now. I'm going to either remove Amy, Rouge, and Sally's jump unless I can perfect it. I'm trying to animate Shadow but it's not being very practical right about now. That's why I'm making my own morphs. There's no second of all I suppose, so yeah.

Next up
Fixed it somewhat.
It has been what I believe has been a year (at least) since I last attempted a 100% vector drawing. By that, I mean this vector has so far been made in Scratch completely, without me doing a drawing by hand and then tracing it/vectorizing it.
Sonic the hedgehog fanart.
From a couple of days ago.
Real cool.
I'd appreciate likes on it in Devart too:
https://www.deviantart.com/papyrusfool/art/Sonic-the-hedgehog-Po…
New group:
https://www.roblox.com/communities/35704734/Sonic-exe-the-Inevit…
This groups going to be Sonic.exe focused.
ChuckleHead Studio's remains the home for Knuckles and normal Sonic games that are un-related to exe content.
(Not really art, the image is the icon.)
This week's Fan Art Friday celebrates Sonic! Accept the quest in your quest log to get started.






















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