Alright, let me get matters straight. Updating this game is much easier as I have more space on my computer, due to the cancelation of further updates for the original game. (It had a SCARY file size.) Anyways, sorry for being sorta absent for a while. First of all, there's a preview at the back of the lobby now, so you can view the models in 3D. I've patched up some animation bugs. Sonic.Exe I think needs the most work and focused attention right about now. I'm going to either remove Amy, Rouge, and Sally's jump unless I can perfect it. I'm trying to animate Shadow but it's not being very practical right about now. That's why I'm making my own morphs. There's no second of all I suppose, so yeah.

Next up
Sonic the hedgehog fanart.
From a couple of days ago.
Real cool.
I'd appreciate likes on it in Devart too:
https://www.deviantart.com/papyrusfool/art/Sonic-the-hedgehog-Po…
Thank you everyone. And gamejolt for giving me something even better than a 1,000 likes trophy.
(1,287 likes? Not going to complain.)
But I still want my 1k likes trophy. How long do I have to wait.
It has been far too long since I've last shared a progress update or leak in general.
What the heck is this...
R.i.p. td.
New group:
https://www.roblox.com/communities/35704734/Sonic-exe-the-Inevit…
This groups going to be Sonic.exe focused.
ChuckleHead Studio's remains the home for Knuckles and normal Sonic games that are un-related to exe content.
(Not really art, the image is the icon.)
Fnf Vs Sonic.Exe revival concepts I made before heading to bed last night. Do not trace these over and pass them off as yours, just because my sense and grasp of proportions is better than yours.
Don't have time to trace these.



















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