2 years ago

Tails and Knuckles models are shown above, side by side. (Edited with Lunapic, once again.)

Read the article down below to understand what this for. ⇓⇓⇓


Alright, let me get matters straight. Updating this game is much easier as I have more space on my computer, due to the cancelation of further updates for the original game. (It had a SCARY file size.) Anyways, sorry for being sorta absent for a while. First of all, there's a preview at the back of the lobby now, so you can view the models in 3D. I've patched up some animation bugs. Sonic.Exe I think needs the most work and focused attention right about now. I'm going to either remove Amy, Rouge, and Sally's jump unless I can perfect it. I'm trying to animate Shadow but it's not being very practical right about now. That's why I'm making my own morphs. There's no second of all I suppose, so yeah.



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Unfinished Sally pose.

(I'ma start making Tails' new model, don't worry guys.)

Cream the rabbit renders.

I can't believe I spent so long without making any changes to her head (had the headfur part made for like a year but I scrapped that now considering it was old.) Absolutely insane.

Am also working on other stuff.

amy looks so cute

Cream's model is officially done. (For now.) The shoes from the sides are a bit wonky what with the textures and scaling so I might not make an actual render for her just yet until I fix that.

Things to expect in my upcoming Sonic.exe game.

Note that everything you see here is subject to change.

Funny story. I may or may not have been dabbling with Blender and actually learned the core fundamentals (my fundamentals) to modeling. Also, I'm making Tails' tail, as you can see. (I want to make a tail with bones like OutLaik did so it can bend right.)

Cool sunky draw, tryng fire light

While this looks good and all, I might not use it for anything important. This was made entirely with Blender.

I've learned Blender somewhat but am still not near that point where I am entirely proficient.