2 years ago

Taking a small breather from MHC2.

I was thinking that I could take the headpat mechanic from MHC2 and use it as a base for Headpat Simulator 2

I also got another little project I'm working on, but that one's a secret, for now.




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*thinking emoji*

First interaction with Jejune

Tiffany will give the player hints.

I want each character to have their own unique dialogue option.

What would be cool for other characters to have instead of giving the player a Hint?

If you have any ideas I'd love to hear them in the comments

PLAYTEST 2 now live! Try it out for free & leave your feedback

https://kunoleo.itch.io/hne

". . ."

"Who is that?"

Hayami-Chan with a somewhat new look, wooooooh!!

and yes, Hayami-chan were always suppose to be like a Maid-ish kind of character lol.

Coffee Boost

When drinking coffee in the mornings you will gain a Boost..

[read article for more]

Closer look at interactions (now with more Tai)

Characters will have different dialogue when you have 50% or more stress when using "Talk".

Interactions are subject to change/work in progress.

🚨APRIL '24 | REPORT 🚨

When failing a D20 you'll lose 1 friend point with the character.

And if you roll a perfect 20 you will get 2 points instead of 1.

I've also updated the buttons to match the NPC Interaction buttons.