Hello, this is our first monthly progress update on the game! These will happen every month(hopefully) and will showcase the games progress when it comes to Writing, Music, Sprites/Art, and Coding. Hopefully gameplay can be shown in everyone of these, like this one. Let's get started, shall we?
WRITING
One of the bigger issues with this game has been some of the not so great writing(very noticeable in the previous waterfall encounter videos.) However, thanks to Dillywolf and Galaxy joining the team, the writing will improve a lot. Waterfall has had its pacing changed completely, and now takes place near the end of waterfall, rather then near the start.
SPRITES
Sprite progress has been very good, as shown in the last devlog the spritesheet for the Waterfall Encounter against sans has been completed, and some sprites for the True Lab encounter have been made. There has also been progress in sprites for other things, such as the menu, battle backgrounds, and a few more things.
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MUSIC
There has been a LOT of music progress, as shown in our Devlog shown a few weeks ago. One of the tracks more recently posted, The Ruins was meant to be released for this monthly update, but I released it early. We also should have another song coming soon, so keep an eye out for that.
The musicians are also beginning/going to begin working on the Final Corridor Phase 1 theme, which is also the next part of the game we are working when it comes to boss fight related content, so stay tuned for that.(Will take a while!)
CODING
Coding progress has been VERY good. A giant amount of progress was made on the Ruins, and that part of the game is mostly complete when it comes to the coding! However, I can't show too much of it, due to there being missing assets(For now). Here is a video of the Main Menu, AND some minor gameplay of the Ruins, along with a small clip of the Waterfall Encounter
Sans menu sprite by Ava
Frisk OW sprite by Styph
Menu music by Rare
Ruins music by Baughy
Sans battle sprite - Ava and Akari
Battle background - Ava
Heres some other in game screenshots for fun as well:
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Background sprite - Ava
Froggit Sprite - Styph
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Sans menu sprite by Ava
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Sans battle sprite - Ava and Akari
Battle background - Ava
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Dialogue Portrait and OW Sans sprite - Akari
Overall, the game progress has been VERY good the past few months, and will most likely continue to be very good and promising. The next part of the game will be focused around Phase 1, so keep your eyes and ears out for updates regarding that part of the game overtime. The entire phase 1 from any and all previews shown before is scrapped due to it not fitting the games direction anymore.
Along side this, if it isn't obvious to you(somehow), TD DUSTTALE will be a Full Game, from where you start in the ruins and make it all the way to the last few rooms in Undertale. The team and I have confirmed that this is possible, and almost all the progress on the Ruins was made at the same time as the Waterfall Encounter(Waterfall Encounter is mostly complete, minus some writing, and attack changes/fixes).
We hope you enjoyed this monthly progress update, and I hope we can show more off soon. The team and I have been working very hard, and it's very nice to see how our game is coming along currently.
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