Game
FNAF: AFTERMATH

8 months ago

Teaser: Calling all employees! Company Meeting at 10:30PM October 203X




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Worked on the Cams a bit, and added most of the Movement System. Next Up: Hiding Mechanic, 'Interactive' Tutorial UI, Animatronic AI V2, More Chair SFX

Work in Progress.

Act 2 will have a Full Checkpoint & Autosave system, Just finished working on it!

What do y'all think of this type of Camera System?

New Beginnings.

DEV UPDATE \\ 9/2/24 Atrium Map Updates.

Here's a look at the new pause menu, that you can actually re-open lol And the Lighting rework i did for the Employee Parking Lot. My mouse didnt record properly due to Resolution settings I'm also remaking Textures, so they all look a bit off currently

"she will need Post-Acute care, This may last up-to 100 Days...We understand your current living situation, as you've mentioned...We hope you can find someone to care for her while you're away."

All the AI, and all but two Animations, and 3 Jumpscares are finished for Night 1! Tryna improve my Lighting and Animation/poses, Hope it shows!

Working on the Poses and AI For the characters, Mainly just some Polish after, then i'll start work on Night 2!