Game
Memosha
7 years ago

Technology limitations!​


Greetings!

The desire to make the game release the dope to the point of madness! %)
So I decided to use the idea of which is simple:

When creating a game, we start from a predetermined time limit.

First limitation: One week!

The time limit pulled a bunch of other restrictions.

For example, in the graph. Decided that everything should consist only of squares and circles, colors to a minimum, ideally black and white style.
And so, the vector graphics are perfect because at any resolution of the circle will look perfect! =)

Based on these considerations, the engine chose Adobe Animate CC, platform html5.

The idea of the goal of the game did not take long to wait for as the rigid time limit eliminated a bunch of options.

EVENTUALLY:
2 days to create a working basis for the game.
2 days for decorations, rework, sound effects.
1 day to put on the network for different resources.

Note:
With html5 under mobile phones with audio playback is not all just now, so I recommend playing on your computer.

Thank you for your attention! =)



1 comment

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

art comission.

Fan art for Foolish I'm feeling kinda better so I drew this

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

So here's the first of the zodiac signs i will make for the next weeks.

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Regular exercise is key for healthy wings.

Try it out!

https://gamejolt.com/games/AeonNightmares/605184