Next up
Can you guess what my one limitation for this project is?
"Game balancement"
Grating apparently
flamethrower
sussy area
when the game is cool
Who's up for a bullet hell?
when the game is sus
fun
when the game is wacky
Can you guess what my one limitation for this project is?
"Game balancement"
Grating apparently
flamethrower
sussy area
when the game is cool
Who's up for a bullet hell?
when the game is sus
fun
when the game is wacky
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