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56
3 years ago

Testing my Brutal Doom mod in SW2, more to come!




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Little teaser for a game I am going to start working on soon:https://scratch.mit.edu/projects/1051168226/fullscreen/

Major menu rework and test run in sw2. You guys think that the ui looks to "simple" and clean"? Maybe I should make something a little more gritty and have less on the screen.

Working on map and added shell casings!

OCTOBER 13 2026

Created the Spas12 and working on Mp5SD10mm

SGI-STRIKE REMASTERED - WEAPON DEMO

Making a dev console kinda like the console in the source engine.

FIRST PUBLISHED EARLY ALPHA GAME IS OUT NOW: https://gamejolt.com/games/swdoom/932546

Death animations and blue torch.

Found this project that I never finished and decided to come back to it. Might even finish it.