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56
3 years ago

Testing my Brutal Doom mod in SW2, more to come!




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Starting to get the hang of making vector gun models, so I made some weapons. I made the M4A1, MP5SD10MM, and P11 Compact Guns made for my upcoming game: Frontline Fury.

Created the Spas12 and working on Mp5SD10mm

FIRST PUBLISHED EARLY ALPHA GAME IS OUT NOW: https://gamejolt.com/games/swdoom/932546

OCTOBER 13 2026

Little teaser for a game I am going to start working on soon:https://scratch.mit.edu/projects/1051168226/fullscreen/

SGI-STRIKE REMASTERED - WEAPON DEMO

Working on map and added shell casings!

Finally finished my dev console system and framework and now fully works. Spent at least an hour or so trying to figure out why it wasn't working. Turns out, I couldn't use if key pressed in a broadcast update tick, I had to use when key pressed.

Death animations and blue torch.

Going to pick up the progress on Fire Line Fury, so I remade the M4A1