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18
2 years ago

testing out the sprites, movement and collision on a test map




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I'm doing a Wolfenstein 3D clone. have some textures, a sample map and lately........a soldier sprite.

created some new levels............ have in mind some other features like an inventory, mini bosses, bosses and probably weapons.

animations for enemies are a pain though.............

completed the game map for the retro game i'm doing. its a whopping 1500xpx x 1500px. working on guns and their animations next

Chiaki Nanami!

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Another house i made long time ago.

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

So here's the first of the zodiac signs i will make for the next weeks.

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.