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18
2 years ago

testing out the sprites, movement and collision on a test map




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I'm doing a Wolfenstein 3D clone. have some textures, a sample map and lately........a soldier sprite.

created some new levels............ have in mind some other features like an inventory, mini bosses, bosses and probably weapons.

animations for enemies are a pain though.............

completed the game map for the retro game i'm doing. its a whopping 1500xpx x 1500px. working on guns and their animations next

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

art comission.

Runestones: from concept to in-game model🗿

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Family band complete!

Update 2.627

New challenges & new effects!

Terraria