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18
2 years ago

testing out the sprites, movement and collision on a test map




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completed the game map for the retro game i'm doing. its a whopping 1500xpx x 1500px. working on guns and their animations next

I'm doing a Wolfenstein 3D clone. have some textures, a sample map and lately........a soldier sprite.

created some new levels............ have in mind some other features like an inventory, mini bosses, bosses and probably weapons.

animations for enemies are a pain though.............

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

I was bored, so... ManutKat.

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Alone Together....

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)