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18
2 years ago

testing out the sprites, movement and collision on a test map




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completed the game map for the retro game i'm doing. its a whopping 1500xpx x 1500px. working on guns and their animations next

created some new levels............ have in mind some other features like an inventory, mini bosses, bosses and probably weapons.

animations for enemies are a pain though.............

I'm doing a Wolfenstein 3D clone. have some textures, a sample map and lately........a soldier sprite.

Successful landing

#screenshotsaturday

Path of Kami: The Evolution of the Lore

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Levels' maps.