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18
2 years ago

testing out the sprites, movement and collision on a test map




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completed the game map for the retro game i'm doing. its a whopping 1500xpx x 1500px. working on guns and their animations next

I'm doing a Wolfenstein 3D clone. have some textures, a sample map and lately........a soldier sprite.

created some new levels............ have in mind some other features like an inventory, mini bosses, bosses and probably weapons.

animations for enemies are a pain though.............

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Chiaki Nanami!

Path of Kami: The Evolution of the Lore

Werehog transformation process. #sonicunleashed

Finished work on the emotions of a new character for the tank universe

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.