Loading...
18
2 years ago

testing out the sprites, movement and collision on a test map




2 comments

Loading...

Next up

created some new levels............ have in mind some other features like an inventory, mini bosses, bosses and probably weapons.

animations for enemies are a pain though.............

completed the game map for the retro game i'm doing. its a whopping 1500xpx x 1500px. working on guns and their animations next

I'm doing a Wolfenstein 3D clone. have some textures, a sample map and lately........a soldier sprite.

Short intro of us πŸ’•βœŒοΈ

We're an eletro duo based in Seoul πŸ‡°πŸ‡· Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era πŸ’½ CD listenin πŸ“Ÿ beeper beepin πŸ’Ύ floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Have a good Boi

Shadow The Hedgehog X pixel art

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

I was bored, so... ManutKat.