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18
2 years ago

testing out the sprites, movement and collision on a test map




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I'm doing a Wolfenstein 3D clone. have some textures, a sample map and lately........a soldier sprite.

completed the game map for the retro game i'm doing. its a whopping 1500xpx x 1500px. working on guns and their animations next

created some new levels............ have in mind some other features like an inventory, mini bosses, bosses and probably weapons.

animations for enemies are a pain though.............

"Our work is never over" they said.

Family band complete!

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Strange Umbrella

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

I worked so hard to get all four of them to the end safely, but then...

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698