2 years ago

Testing the final core mechanics of the Undertale Text Engine. Supports every major font, effect, color code, and portrait type. Still tweaking and polishing, but so far progress with multi dialogue. Will be an open source.




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Behold, progress! Learned how to make tile scrolling engine with editor tools. Was a long task & still more to do. Pretty sure the hardest part is over. Will make the long awaited Minecraft editor & then move to OverWorld V3 (with this new dark knowledge)

I now understand the true meaning of the Shadow Crystal in Deltarune, cool easter egg Toby,

The amazing current state of #GameJolt servers

What do you think Muffet wants to bake?

Dark World Drama between Kris & the Roaring Knight, just pick the damn phone Kris. Haven't drawn digital art in a very long while, so here is my attempt to draw and shade Deltarune characters! Kris sticker to the right.

Already coding the Deltarune game,

Howdy

Finally finished this costume before Halloween

Oh yeah and can't forget that the dog's soul is mine

Playing Undertale Yellow for the first time, turns out it is possible to play an .exe game on Mac, just needs dark magic. So far fun! Recording this play-through is an actual blast, not sure how long the game is, but Dalv, my beloved,

Snippet of something to come(not a fangame), it will be something that can help those who wants to get into coding Undertale battles. Showcasing: flavor text & menu order, item menu (w page 1/2), and proper menu navigation! Hope to release it in a week,

Hi, here is some amazing progress on a certain Deltarune project. The GIF should sum up how accurate the project is! Featuring Kris, Barney, & Rals!

Kris & Noelle are just a sample TP bar is a nightmare to make; thankfully the 100% legit Rals plush helps,