2 years ago

Thank you @timmysommer5415 for being my 400th follower and thank you the rest of my followers!




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I will answer this honestly, but read article for the ones I won't answer.

It has been AGES but we finally have (visual) progess!

Working on a skill/weapon description overhaul. Descriptions are now more explicit to what states and effects some weapons and skills have.

BelmontGames is moving onto Godot!

Look at this! The player is still the same, but he has a face! The spike though has the same design kinda, but it looks newer. Follow Avoid Spikes 2 for more updates!

Cornetto (Yes, I know Italian...)!

The main menu! Thank you @marshycat for making the menu!