new audio tracks
fixed sequenced tracks playing when the sound is turned off
added a visibility property to some of the objects
the microchip is now invisible in play mode (if its compiled)
if a microchip throws an error while running it will show the win8+ bsod emoticon on the "display"
better looking variables in the microchip
Tick
andToggleTick
variables now count from the start of a levelfixed
PERM
variable not working correctlyfixed the super snow requiring you to use arrow keys
the awoglet can now grab stuff (you have to turn that on in the level properties though)
fixed the gravity being preserved between levels
fixed camera-related issues
fuckers now get killed from explosions
a fucker's speed can now be changed
fougasse sensitivity is now based on its mass
added sound effects to the scoreboard
other bug fixes
by the way the first 2 sentences in the post are a quote from portal 2 lol
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