Just a quick reminder: this isn’t a full-fledged FNAF fan game—it’s more of a prototype and a proof of concept with just one night of gameplay. So, let’s keep those expectations nice and low. Seriously, don’t expect too much from this.
Next up
Gonna put them oftener to further positions so it wont be so easily to spot them on cams. How does this look?
Made this testing modeling, which is WIP, trying out the Perspective Plotter addon. Its pretty good. Not perfectly aligned maybe because of fish eye effect but i did my best. Will try to finish this scene. Its my neighborhood near my place. IRL modeling
I expect it mostly from EU now since its already ringing the bell here in italy slowly too. even my favourite games like GTA Online are asking for ID documents now... There is no escape.
Just for practice and to compete in a challenge against an AI image. This is mine with Blender and some Photoshop editing. Not perfect but its good for 3 am.
Have you ever seen Freddy enter your office like that? Anyway, slowly working on the final version, mostly concentrated on how to balance the game and let the characters have some unique mechanics in order to force the player use all the tools given.
BNR-Office
still having a dilemma. Since making it fully like FNAF 4 would mean i need almost double each character jumpscare animations, and that would COST RAM too much, to the point where game would crash. OR i still keep BETA gameplay style with like in the pic
Fnaf 2 reimagined screenshots, just for practice in blender.
Important notice for my Followers. New upcoming content on my page.
Progress on recreating my neighborhood in Blender. WIP
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