Game
FNAF: AFTERMATH [ SECURITY BREACH FAN GAME ]

10 months ago

The Act 3 Demo is out now!


  • Hour based gameplay, switching between Free Roam tasks and Office Shifts each hour.

  • The ending you got in Act 2 will carry over to 3, along with it's consequences.

  • Flashlight battery will persist between the hours, make sure to manage it well!

  • Vent Covers can be damaged by animatromics, this will also persistent between hours, so be wary!

  • Around 30 minutes of gameplay.

  • Multiple Animatronics (No invisible MapBot this time around)

  • Fully mocap Human Animations

  • Improved Animatronics Animations & Jumpscares

  • Death screens are 99% Faster.

ACT 3 Is a direct continuation of Act 2, including difficulty. act 2 is also very important to 3's story, so if you haven't played it yet, I'd definitely recommend checking it out before you play Act 3! (..if not, that's okay too! It'll probably be pretty confusing though)



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Nights 1 - 5 are nearly complete. Just some things I gotta tidy up & playtest. Jumpscares & poses are finished, and the nights have already been balanced as well.

I was looking through my old screenshots of Act 1C....What is this? lol taken April 8, 2024 My guess is this is from when i was making the model viewer...But I'm not sure.

Just some scrapped renders. was going to be used for death screens.

Here's some before and after photos of the Act 2 Remaster

ACT 1R - V1.1.0 Out Now. Patch Notes below.

AFTERMATH is also being added to Itch.io, along with my Paid game PHANTOM (Which is getting a release Very Soon!)

Here's my Itch Account: https://hollow-404.itch.io

Act 2 Remastered, now in development. What to expect: Improved Graphics, UI and models. no gameplay changes except where necessary.

When to expect it: No time frame yet, likely a couple months out.

ACT 3 • Night 3 Also, I've been Really busy the last few days, And I'm cutting it pretty Close to the Release date. I Might have to delay it, but I'll let y'all know! At most, I'd expect a up-to 3 day delay, But I'm still aiming for the weekend.

really happy with how this game is turning out. Hoping to have it ready soon!

Added in Proper reverb, working on improving the Lighting and reflections as well. Probably gonna keep the atrium Dark for Night Shift purposes, but I'm looking into adding more Models & detail as well.