Game
Hello Neighbour! Pre-Alpha Classic (Fan-game)

3 years ago

The AI is becoming even better, here's a devlog :


- The AI can hear footsteps and objects, this will trigger hunt mode when I make it, for now he just goes back to idle mode

- I have implemented the glitch walk! All thanks to @Harveyyoyo , so if you see the neighbor glitching when walking, it's not a bug, it's made on purpose.

Thanks to @Harveyyoyo for helping me with some stuff!



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Hey! Merry Christmas, everyone!

We're making last minute changes to parts of the game! This time, the act 1 house ( HN_Presentation house recreated using UE 4 BSP's ), will get changed for a custom one made in Blender which will look a lot better! What do you think about it so far ?

Added bulbs!

Hey! So in my last post I talked about how I changed the neighbor's look, though there's a problem with his eyes, when he looks left or right they go out of his orbital bone, does anyone who does blender know how to fix this rig? Thanks.

New teasers, first build coming soon! 👀

Trying something new

I've implemented stages!

In stage 1, everything is normal, and stage 2 is the image with the green light.

Check out the new house model ! What do you think ?

Main Menu spoiler 👀