Game
Hello Neighbour! Pre-Alpha Classic (Fan-game)

2 years ago

The AI is becoming even better, here's a devlog :


- The AI can hear footsteps and objects, this will trigger hunt mode when I make it, for now he just goes back to idle mode

- I have implemented the glitch walk! All thanks to @Harveyyoyo , so if you see the neighbor glitching when walking, it's not a bug, it's made on purpose.

Thanks to @Harveyyoyo for helping me with some stuff!



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New stuff 👀 Here's a new devlog:

Hey! So in my last post I talked about how I changed the neighbor's look, though there's a problem with his eyes, when he looks left or right they go out of his orbital bone, does anyone who does blender know how to fix this rig? Thanks.

Devlog : Re-creating the nightmare sequence from PA

Upgraded the look of this act a little 👀

Trying something new

Main Menu spoiler 👀

Taking a little break from Forgotten House again, this time I am working on a new Hello Neighbor 2 Fan-Game !

I've implemented stages!

In stage 1, everything is normal, and stage 2 is the image with the green light.

We're making last minute changes to parts of the game! This time, the act 1 house ( HN_Presentation house recreated using UE 4 BSP's ), will get changed for a custom one made in Blender which will look a lot better! What do you think about it so far ?