Game
Shifts At Beaver's: Grand Opening
3 days ago

The ai system is getting so complex, holy moly. There's almost everything. Emotion? There is. Weight? There is. Overheating? There is. Random path? There is. AI team up? There is.




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Danger - Teaser 2

My shading is improving

who's inviting me to some random projects bro

Random camera picking with it's other features is done. Now i need to make it work for every animatronic (here's an weird bug i saw in the beaver path list, that wasn't supposed to happen)

Remade the camera 14

The final ai movement code improvement, and you know what? I'm gonna make the ai team up and ai strategizing when i will almost finish the demo, because i'm lazy.

New 6 am screen, didn't model the pendulum because it's a waste of time and no one would really see this detail.

Game Over Screen

45% left to the demo

Devlog #1

You can ask questions about the demo in the comments.

never adding sun light to the office, it makes it look like some random vhs footage due to the glare