Game
Shifts At Beaver's: Grand Opening
4 days ago

The ai system is getting so complex, holy moly. There's almost everything. Emotion? There is. Weight? There is. Overheating? There is. Random path? There is. AI team up? There is.




4 comments

Loading...

Next up

I guess you could say i finished it however the movement sucks and needs an upgrade. Like when moving send 4 clones to check if the sprite isn't touching any walls, otherwise get a new position, and that thing leads to another upgrade to the clone system

Final level of programming addiction: writing code in different file type or smth and using the logic of the coding language or writing them in real life

Random camera picking with it's other features is done. Now i need to make it work for every animatronic (here's an weird bug i saw in the beaver path list, that wasn't supposed to happen)

My shading is improving

Game Over Screen

The final ai movement code improvement, and you know what? I'm gonna make the ai team up and ai strategizing when i will almost finish the demo, because i'm lazy.

Remade the camera 14

Cutscene remake.

Danger - Teaser 2

Death - Teaser 1