3 years ago

The Anarchy of Redbear/Five Nights with Bloodtime cut content



Five Nights with Bloodtime 2: Holytime

The 1st cut content from the series was Holytime's appearance in the second Bloodtime game. This was cut because I was simply too inexperienced at the time. I didn't know how to do some things.


Five Nights with Bloodtime 3: Abandoned

This was actually a book about Bloodtime 3. It got canceled because of The Anarchy of Redbear's inception. I believe it went along the lines of a student and his friend finding the diner, destroying Bloodtime (hence why he was a phantom in 3), Buzz kidnaps and kills the friend, and then the next day Buzz attacks the school they go to and the protagonist survives because plot armor. Then it would say something like to be continued in Bloodtime 3 or something. Pretty cliche story to be honest.


Five Nights with Bloodtime 4/5/6: The 'I AM REDBEAR' ending string

The original plan for the second chapter of TAOR, the endings of each game would display a screen with a character in a dark room with some text. In 4, it would say 'I', in 5, it would say 'I AM' and in 6, it would be 'I AM REDBEAR' because at the time Rockstar Redbear was still Rockstar Bloodtime and Redbear was meant to be the last survivor of the Bloodtime crew. I don't remember what would happen to Redbear after 6, but since then those plans were scrapped and Night 7 of Bloodtime (Now TAOR) 4's ending was replaced with an ending that teases TAOR 5. The only game to have their part of I AM REDBEAR used in a game was 4 anyway, so pretty much nothing was lost. This was also cut because of TAOR's inception.


Entire Series: Outdated Designs

Self explanatory, just outdated designs.

rockstar_bloodtime.png
bob_the_bobcat.png
the_hybrid.png
ialwayscomeback.png
modernized_bloodtime.png

More in-depth explanation of these designs

Rockstar Bloodtime 1.0: Just didn't look appealing. Looked like a gang member despite his actual intents.

Bob the Bobcat 1.0: Just looked bad. Super tall, lazy design, and became outdated during development of TAOR 4.

Ialwayscomeback.exe 1.0: Used an older version of my Springtrap design. Also had to update him anyway because of TAOR's inception. See, Ialwayscomeback.exe is Springtrap but he rebuilt himself with Redbear's parts. But he was originally made with this exact idea in mind but with Bloodtime's parts instead.

TSC Fredbear/The Hybrid: windBugg pointed out that TSC Fredbear was lazy as he just reused older designs I had already made. with that in mind, I decided to go out of my way to upgrade his design.

Modernized Bloodtime: He was actually made for a cut spinoff game called Five Nights with Bloodtime: System Crash. I liked the design, but had to scrap the game since TheFantasticAero didn't approve of it. Barely anything was finished for this title anyway.


Five Nights with Bloodtime: System Crash

On the topic of SC, System Crash was an idea I had for a spinoff and sendoff to Bloodtime once and for all. It would be a continuation of the original trilogy and have a twist on the Buzz character. Buzz was always the main antagonist, so I thought of making him the good guy in SC would be surprising to players. But really thats more like a Glamrock Freddy clone. Bloodtime would destroy Buzz so he would be number 1 and would have a Bloodmoon variant. I might reuse the Bloodmoon concept for something else but I'm not sure. I already showed Modernized Bloodtime above so have the other few designs below.

Modernized Buzz

modernized_buzz.png

Bloodmoon Bloodtime

blood_moon_bloodtime.png

The whole game was more like a Security Breach clone anyway so it was likely for the best this was never gone through with.


The Bloodtime Killer

This was an idea I had for an original game based off of Bloodtime. It would have some of (what would become) TAOR's characters. Buzz would've been absent entirely. Bloodtime would be a guy in a costume trying to kill Tori because of what she did to him when they were kids. I don't remember much about it. I was gonna reuse this name for another Bloodtime game, but I decided not to. Nothing apart from some ideas were finished so I have nothing to show.


Five Nights with Bloodtime: Remastered

I wasn't really satisfied with how Rebooted came out. It was lazy, and not that good. I wanted to change that with Bloodtime Remastered which would have had Bloodtime and The Blood Monster on Night 6 in Bloodtime's place. The game would've had no Night 7, as Bloodtime and The Blood Monster are essentially the same characters. The same character existing in both forms at one time would cause a paradox in the timeline. Some sprites were done.

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Thats all I could find. Have a good day/night, I have something very special to show you guys tomorrow!



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