I am back again to elaborate further on the new games ive made, and this time I have while longer to type out a more coherent post. (Its still gonna be long as ususal though, sorry)
So here is some more information on what exactly I meant yesterday...
-----------------------------------------------------------------
Helldoggo Apocalypse Update 3:
-----------------------------------------------------------------
Its almost completely done, I just gotta fix a few things about the balancing and minor other things, and ill probably add a Hell Mode to the game, which will feature much harder difficulty for all the masochistic people who like to play games that are extremely hard, the normal game however wont be that insanely difficult
I was always more focused on the story and dialogue aspect of making games moreso than the combat or graphics, but I understand that it is still a vital part of any fnafb game so I at least tried to balance it better this time without making it too overcomlicated like some games now are, but just enough that it is still somewhat interesting and less repetative
The other major thing is the graphics
Since I kind of didnt have any internet access for awile, I couldnt so easily look up images to edit into better textures, so alternatively, I decided to just draw everything myself in my wacky art style
it wont look as High Definition as I originally planned it to. I know my art style is probably really awful but I say that I would wrather it be consistant than inconsistant, as in, I could never really get the high definition textures to look right when I tried, and they always looked like they just didnt fit together in the same universe or anything
so at least now everything is alot more consistant than it was, I hope nobody has any problem with this part of the update, im sorry if anyone doesnt like the MS paint textures akin to how most meme Funny characters look like but I like drawing them better because I would wrather them look consistantly "bad" than me trying WAY too hard to make it look "Good" because of the standards of most games now and fail miserably at doing so.
Hopefully you at least think the graphics I made look ok, and if not then I understand
Sorry if that disappoints anyone
-----------------------------------------------------------------
Googly Azlair and the Hellishly Hazardous Hotel
-----------------------------------------------------------------
Yes, an actual real sequel to my first game, featuring the other half of my terrible oc characters that never made it into helldoggo apocalypse
Yes, you heard me right, I have at least over 10-20 more characters that havent even been mentioned yet
Here is some Scrapplehound fnafb universe lore for those who may care
I tried for a very long time to make fangames, the first of which actually being a game where XHTSXC was the "protagonist", he was also the very first oc character I ever made for a fnafb type game
The second game I tried to make was this one, "Googly Azlair and the Hellishly Hazardous Hotel", featuring...
A crimson colored bear guy
A casino that is also a hotel, bar, and pizzeria for some reason
A character that turns into a f**king vampire mid game
Extreme family issues
Dungeon crawling, and I mean ALOT OF IT
Edgy crimson town painting wackyness
Hardcore rock music
Even more references so obscure that noone will even understand them
Strawberry actually appears in this one as a main character
But that games original incarnation turned out to be absolutely abysmal, and like most of my old games, it was never finished
Some other lost classics I tried to make with only my characters may include but are not limited to:
A five nights at candys game with my version of candy and co
A doug and rachels game with my version of doug and rachel and co
A game with Swagwoofer as the main character (Im serious)
A game where Hi went to pizza hut and how she met Cake
A "freddy f**kboys pizzeria simulator" type game with original versions of all those characters
A game with Jangle as a main character
A game with Fetch as a main character
And many MANY combinations of these concepts blended together and seperated and alot of other stuff
Helldoggo apocalypse, dispite being like the 50th game I tried to make after 2 years of attempts, was the very first game I ever finished
But the other times werent a waste because they basically helped me learn how RPG Maker works and without the lost classic games I would have never actually gotten this far
But the point of all that was basically to say two things
1: I remasted Googly's game and it is actually pretty good now in my opinion
2: All those other ideas I will definitely consider remastering in the future as well, but not all of them may become something, but maybe
Also Googly was a character that was origionally gonna be in the pizza hut segment of helldoggo apocalypse but I decided to change that, anyone who has seen into the files of the game may have heard him mentioned before in some obscure cases
-----------------------------------------------------------------
Adventure of Agony remaster and Adventure of Agony 2
-----------------------------------------------------------------
Yeah, it turns out that 99% of why it always took me so damn long to make stuff was just me getting distracted easily, because without being able to just stop and look up stuff mid game production I actually get things done at an almost terrifyingly efficient rate
Thats right, I litterally, even with those two entire games that I made that I already mentioned, I even remastered AOA1 and made an entire AOA2 that is at least 5 hours of content including all the scenarios
Neither are really reskins in the traditional sense anymore, with alot of original content and a slightly different story being present now, so its more of a SFME reskin thing now
But yeah its alot more balanced now with alot less painful gameplay, but you will still be able to access a "Agony Mode" or similarly named gamemode that would basically be like it is now, as in, accurately named
The graphics of that one are still HDish cause I used some pre existent fnafworld facesets and textures to make it look better, as well as alot of other things like the loan system not being so badly designed and confusing as sh*t anymore
So yeah, ill probably release those 2 games as well around the time I release Helldoggo Apocalyse and the new game with Googly and Co, for all the people who liked Adventure of Agony
I may or may not make "Agony 3" eventually, but that one will be the most original in its content and will include vastly different events and plot points and stuff, as well as a bunch of other bonus content that wasnt in the origional fnafb games
-----------------------------------------------------------------
Other questions that you may have
-----------------------------------------------------------------
What would happen to the current updates of the games out right now?
I will still leave Update 2 and AOA1 how they are right now and they will still be downloadable, I will make seperate pages for the new games, so dont worry, im not gonna replace them with the new content or anything
What game will come next after these ones?
Out of the various concepts I mentioned in the Scrapplehound Lore part of the Googly section...
I would say XHTSXCs game is probably the most likely to come next in the story, featuring him go to absurd lengths just to purchase a bowtie, and his return to being more of a villanous character like he was cannonically before the first game
Will there every be a god forsaken Update 4?
Probably
I will fix any problems with any of the games I will release if there are any, so if you find any glitches or things you think could have been done better, please tell me
I will hopefully get full internet access back soon, and I will release the all the games when I do, it will probably be within this year
-----------------------------------------------------------------
Summary:
I really know how to talk alot
I will return soon and when I do I will probably post something
1 comment