The cutscenes are almost finished, but there are problems with using neural networks to replicate Jeremy's voice accurately. More voice samples are required, causing a two-week delay in the release of the new version. Despite this, the neural network can already pronounce words correctly.
Next up
Since GameJolt has been behaving very strangely lately, I'm creating a page in Itch Io (Or rather, I've done it for a long time)
Major changes in the Alpha version
Thank heavens I was able to save the grass on my ninth attempt.
The new demo will be released on March 7th, and I'm 110% sure.
At the moment, I have made a rough draft of the main functions of the game, namely, I have implemented a global time that includes the day of the week and the time itself.
(Read article)
I don't have any beautiful screenshots to write about here, so I'll temporarily postpone this news and for now I'll continue to collect locations from the details I've already made.
JANUARY 2025 ┆ DEVELOPMENT UPDATE ┆ V2
JANUARY 2025 ┆ DEVELOPMENT UPDATE
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