Game
DAVE'S PICKLE JAR


11 hours ago

The area known as 'Help's Nightmare' is scrapped.

I didn't like how it looked and the layout was uninteresting.

A new area will be made in its place.

The NPCs, enemies and bosses will be kept the same.




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When area 2 is finished, I'll release the current full tileset. Some tiles are custom and some are edited undertale. All tiles will be free to use no permission required.

Recently, I replayed the demo and realized how lackluster it felt.

I want to go back and rework somethings but don't want to redo the entire area.

What are some things you would like to see reworked?

UTILITIES - Introduction

· · ─ ·✶· ─ · ·

Utilities can be found in new secret areas and will provide you with a passive buff when worn.

Only one utility can be worn at once.

Howdy

Finally finished this costume before Halloween

Oh yeah and can't forget that the dog's soul is mine

A castle is being built.

making tiles for new area

Progress is excelsior, there is not much of it I can show because I've already shown too much.

A device that lets you move faster will now spawn in a random spot in Area 1, room transitions have been sped up, Area 2 stuff is going well.

UTDR Styled - MrJoyShow's Dess

You probably won't see a lot of progress happening for a bit, the majority of the content I am making right now are secrets and fun value events.

I am also the only one working on this game. Programming, art, etc. I am still learning how to make colors