Game
One Night at Freddy Fazbear's (BETA)


10 months ago

The blue mist in the air was one of the unique aspects about original FNAF 1 that i think i need to bring here as well. This is how the Main Stage and Diner look with blue&green tint in the distance.




17 comments

Loading...

Next up

Promise to practice drawing and 3d modeling everyday. That's the plan for 2026. I must achieve greatness. I truly want to get good at things and get recognized for the work.

What are your plans for 2026?

Who invited this azzhole in here?

Gonna put them oftener to further positions so it wont be so easily to spot them on cams. How does this look?

THIS IS NOT WORTH 20 DOLLA!

Recreated the Retro like PS1 style in Blender, with help of those tools https://fawkek.itch.io/psx-retro-tools. It's my first tentative, i will try to experiment with this more!

new arcade textures

Trying to make Declasse Tulip in Low Poly Style, practicing and so far looks pretty good.

Have you ever seen Freddy enter your office like that? Anyway, slowly working on the final version, mostly concentrated on how to balance the game and let the characters have some unique mechanics in order to force the player use all the tools given.

Maybe i should finish my FNAF 2 "reimagined" concept, especially of the building. And make a video about it. Perhaps FNAF 1 place will be first and then this. I have my own take how the building should be and perhaps it's worth to make a video about it :)

still having a dilemma. Since making it fully like FNAF 4 would mean i need almost double each character jumpscare animations, and that would COST RAM too much, to the point where game would crash. OR i still keep BETA gameplay style with like in the pic