when certain undesirable entities are attracted to lights and sounds, being able to control which parts of the building receive power will prove to be highly crucial for your survival...

the breaker panel is your friend (all textures/materials are VERY WIP and unfinished)
Next up
DEV LOG 1/19/25
my whole philosophy with the "office" is: how can i make the player feel claustrophobic AND exposed at the same time? the answer to this is: lots and lots of clutter
i lied, the ladder was easy to model
News regarding the development. Indefinite Delay - True classic for a FNAF Fan Game right?
you can now turn around! there will be a few very vital tasks that must be performed on the wall behind you, but of course this does require turning your back on any possible threats...
After 4 months, my retrospective and (way) over-analysis of the Five Nights at Treasure Island series is OUT NOW!!
words cannot explain how difficult it was to get these damn switches to work. everything that could go wrong, did go wrong. but, several hours later, i got it to work!!!!
wires are such a pain to model
DEMO OUT NOW!
DEV LOG 1/28/25
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