3 years ago

The campaign for my game is 3/5 complete along with a multilap level type. Levels are becoming increasingly insane, either compact or stretching far distances, requiring precise inputs. I hope this speedrunning game turns out to be awesome.




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Old side project inspired by I Wanna Kill The Kamilia and Jump Knight, should be multiplayer as well

left/right arrows - move

spacebar - charge jump

Low pass

A slight change in lighting calculation allows it to be more realistic and allows for visuals such as this

New Shockwave 2 Optimization and Bug fix update Overhaul 1.4

Cont.

Something is wrong with my shockwave 2

This dude is very underrated, 2 digit views but insane sound design and use of the scratch audio system

Great attention to detail too, on the second car the drivetrain makes a high sound based on the speed not rpm

https://scratch.mit.edu/users/PugTutor/

Publicly releasing the car sound design project, you can customize pretty much everything

Enjoy

https://turbowarp.org/655174602?fps=60&limitless&size=720x480

CB2 Ultimate is finally out! Read below for more info!

1st project: racing project main/physics

2nd project: racing project map systems and that

Quiet video