4 years ago

The campaign for my game is 3/5 complete along with a multilap level type. Levels are becoming increasingly insane, either compact or stretching far distances, requiring precise inputs. I hope this speedrunning game turns out to be awesome.




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Audiostream doesn't work when packaged and turboloader has become mostly obsolete due to new turbowarp extensions

I'll have to move contents of this project to another one and replace turboloader blocks with official extension ones

My projects Crate Engine and Marble Mania have been dropped so as a result I'm making them open source

The engine is way more bare and approachable while the unfinished game has more editor features

Have fun!

Low pass

OCTOBER 13 2026

A slight change in lighting calculation allows it to be more realistic and allows for visuals such as this

SGI-STRIKE REMASTERED - WEAPON DEMO

This dude is very underrated, 2 digit views but insane sound design and use of the scratch audio system

Great attention to detail too, on the second car the drivetrain makes a high sound based on the speed not rpm

https://scratch.mit.edu/users/PugTutor/

Cont.

First Shockwave 2 project ever has been remade.

Publicly releasing the car sound design project, you can customize pretty much everything

Enjoy

https://turbowarp.org/655174602?fps=60&limitless&size=720x480