I'm tired of always making a post with the change log, now it will be present in the game and I'll only mention the new version of the game
Next up
I added fear for survivors, when EXE is close to a survivor, the survivor becomes more scared, and he will act further in his own way (as I program). Most likely this function will be implemented for missions.
New select screen
In a few more days I made the dialogs, they now look better than before and I also added another character it's Cream
Vs exe idle sprite remake because its a bit dated https://www.mediafire.com/file/n0acqr305fv64w7/EXEIDLEANIMPARTS.… Heres the parts incase you want to animate the idle!!!
New menu?!
HELLº!!!!
Do yOU WANT tO PLªY WiTH the ALLFATHER?!????
I recently added a store and tested it. Everything works fine, basically. All that's left is to add items that can be purchased in the store, such as skins for characters
EXE Simulator is one year old! It was on May 29 that I began to actively work on this project, trying to make it better. On this day I am releasing an update for the game.
Green mountain
Soon.....
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