As most people who have played LISA in the past know the confusion state makes it to where you can't attack unless the state runs out or you get damaged enough to where it's removed. However, I had taken it into my hands to rework the status effect. Confusion now will make it so enemies or allies can't use any of their attacks however they'll have moves that regain SP or kicking dirt, or regening HP or whatever anything besides doing damage. This has been balanced where some bosses and enemies have a move that snaps them out of confusion.
Next up
Here's your end of the year treat. All the planned Party members Ill catch you guys in 2024!
Been wanting to show this off for a bit. Hello everyone! You'll find out more later! Giggles...
Quack!
In case you haven’t noticed the game has a new thumbnail made by my friend Kaden! Unfortunately I can’t find its gamejolt @ at the moment but I’m really glad to have him helping out he’s doing an amazing job!
FINALLY CAN SHOW THIS SIMON AND TITUS
Uhhhh happy gamejolt anniversary to me..?
Some concepts for playable plants and their variants! (Also please don't expect this too soon im focusing on my main project!)
Meow
Proper Devlogs from here on 7/18/2024
First and last screenshot for a while
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