As most people who have played LISA in the past know the confusion state makes it to where you can't attack unless the state runs out or you get damaged enough to where it's removed. However, I had taken it into my hands to rework the status effect. Confusion now will make it so enemies or allies can't use any of their attacks however they'll have moves that regain SP or kicking dirt, or regening HP or whatever anything besides doing damage. This has been balanced where some bosses and enemies have a move that snaps them out of confusion.
Next up
New fursona I cooked up! Im not an avid drawer by I think she looks decent! Her name is cherry bomb and she is a poodle!
Reclusive bosses no context
Redesigned Arnold and shortened Titus
The master sprite sheet with most assets available in game and some scrapped ones
Really proud of Eggs new design I really likes the way clueless was doing their fishmen and I took inspiration from that I hope everyone likes his new design especially since I’ll probably be using it for the final version of the game
One of Reclusive's side antagonists revealed!
Proper Devlogs from here on 7/18/2024
First and last screenshot for a while
In case you haven’t noticed the game has a new thumbnail made by my friend Kaden! Unfortunately I can’t find its gamejolt @ at the moment but I’m really glad to have him helping out he’s doing an amazing job!
FINALLY CAN SHOW THIS SIMON AND TITUS
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