Game
dot.Market

12 years ago

The Dots are coming! The Dots are coming!


No, no, no, stop trying to click on it. This is just a picture.
The real thing will be coming soon.

The end of the month is nigh, and there’s not much left to do. I’ve noticed that I haven’t posted something regarding dot.Market in a while, so here we are. Like my previous two posts, I had some GIFs prepared to show, but the design of the interface had changed during the process of writing this blog post, so they’ve already become obsolete. Instead, here’s a video a quickly whipped up showing me fooling around the game for several minutes. (I would also like to note that this is also the first time I’m showing off the audio of the game.)

Link to video on Youtube

Things that have changed since last time:

  • The obligatory auto-save feature - So you can keep your play money safe between sessions.

  • New title screen - When I’m working at such a low resolution, using Photoshop suddenly became much easier.

  • New main menu buttons - I designed them to look like cash register keys, for that extra retaily-goodness.

  • Transitions - The transitions don’t only serve the aesthetic purpose of making the switches between certain screens less jarring, but it also cuts down on input error when the interface layout changes between screens.

  • Interface improvements in stock menu - I managed to fit in more buttons and widgets to make the process of stocking and replacing dots on the shelves and repricing them faster.

Things I still have left to do:

  • Some of the buttons still don’t play sound effects when clicked.

  • An options menu, where you can reset your save file and see the credits.

  • Whatever I may have forgotten.

That’s it for now. Until next time.



1 comment

Loading...

Next up

Path of Kami: The Evolution of the Lore

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Demonstration of the spells and their effects :)!

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Made my first ever animation.

not the greatest house, but it's a house! :D

2d lighting experiment

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!