Game
Pokemon: Lunar Harvest

3 years ago

the enemy battle sprite for the rayquaza variant is done. now it is time for the overworld sprite.




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another quick update: Potions will look different in the Riverna Region (Name WIP) and i have finished the 1st part of spriting Armored nidoking (evolves with a special armor item) and Its a buffed version. just need to make a ebdx compatible sprite now.

heres the new and improved version of the female protag.

Introducing Deity pokemon (basically totem pokemon) which are bosses in dungeons and at a certain point will be able to evolve one of your pokemon into a deity pokemon (only happens once so choose wisely) these are some of the deities available

heres a showcase of upgrading the player's house

here's a pretty exciting new feature in v19, now you can change your house. this feature will be super useful in the future.

this is intro sprite for the female option.

here's a teaser for the female option.

Hello, I would like to give you a quick glimpse to the new look for the pokecenter. I am going for a medieval theme for this game. so alot more has to be done to the rest of the tileset and a lot of npcs.

here's an attempt at making a paper mario inspired pokemon sprite. very basic.

take a look at what to expect in the demo.