Into the final 12 Hours of #gjgdcjam and we have around 85% of development completed. It’s been a busy few hours with both Art and Coding working flat out as we fix up a few niggling bugs and clean up the art and look overall.
The thing about these kind of challenges is it will often draw the very best out of a team as long periods of design and art work are compressed into fast turn around assets and features, we haven’t stood still and everything we have done has kept us moving forward and we hoper this game is as fun for you to play as it has been for us to develop.
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